Import bitmap to model, select a BMP format picture file, give the size of the solid in Su, and then enter the height, the program will automatically generate three-dimensional solid. Note: the number of solid faces generated depends on the number of pixels in the picture. Each pixel will generate two triangular faces. The number of faces generated by a 250 × 250 pixel picture is 250x250x2, which is 125000 faces. Therefore, the pixel size of the picture should be properly controlled according to the accuracy of the model that you plan to generate. <br / >0.30b added bitmap to grid function, which can convert pictures into color blocks of different colors, similar to pixel paintings. It's better to convert the picture into index mode in Photoshop, with the color no more than 12 colors, and then save it as a BMP format graphic file (8bit, uncompressed), and then import it into SketchUp for conversion, otherwise it will take a long time. <br / >
Be careful with old versions! Shows the old version for reference and testing purposes, you should use the latest version.
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Version1.0.2
(简体中文)
Install
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Release date: 2024-4-29 14:03
File size: 22.53 KB
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OS: Windows
Mac
Applicable version: 24
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- 改进使用流程;完善版本兼容性 by 双鱼
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Version1.0.1
(简体中文)
Install
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Release date: 2018-12-24 16:25
File size: 22.1 KB
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OS: Windows
Mac
Applicable version: 18
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- 改进使用流程;完善版本兼容性 by 双鱼
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Version0.4.0b
(简体中文)
Install
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Release date: 2012-9-7 12:46
File size: 156.58 KB
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OS: Windows
Applicable version: 6
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- 更新支持 SketchUp 2015 by SUAPP.ME
- Plugin Information
- Ratings:
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5
(3)
- Plugin Category
- 3D Form
- Uploader:
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- Release date:
- 2012-9-7 12:45
- Update date:
- 2024-4-29 14:07
- current version:
- 1.0.2
- Command numbers:
- 1
- File size:
- 22.53 KB
- Introduction
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This plugin can convert BMP format image files into 3D entities. Select a BMP format image file, provide the size of the entity in SketchUp, and then enter the height. The program will automatically generate a 3D entity. Note: The number of generated entity faces is related to the number of pixels in the image. Each pixel in the image will generate two triangular faces. The number of faces generated in a 250 × 250 pixel image is 250x250x2, which is 125000 faces. Therefore, it is necessary to control the pixel size of the image appropriately according to the accuracy of the model you intend to generate.
0.30b adds Mesh From bitmap function, which can convert images into color blocks of different colors, similar to pixel drawing. It is best to first convert the image to index mode in Photoshop, with no more than 12 colors, and then save it as a BMP format graphic file (8-bit, uncompressed) before importing it into SketchUp for conversion, otherwise it will take a very long time.
Mesh From Heightmap(Mesh From Heightmap)
Select the imported black-and-white elevation map or other appropriate pictures and execute the command to stretch or enter the vertical height, which will generate a 3D volume with the number of picture pixels as the grid.
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Developer: thomthom Visit the developer's site>
- Version1.0.2New command
- 改进使用流程;完善版本兼容性 by 双鱼
- Screenshots
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- 应用实例
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- Comment
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是个快速减地形的插件